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Blood Money Empire

Loadout & Armor

Equipping gear, multi-slot armor, wear, and combat defense.

Updated 1 week ago

Your loadout is the gear you wear in combat.

Weapons

  • One equipped firearm or melee weapon at a time for kills.

  • Melee and knife weapons work in kills with different damage scaling.

Armor slots

  • Head (helmet), Body (vest), Hands (gloves), Feet (boots), Shield.

  • One item per slot; defense from all equipped pieces stacks (up to mitigation caps).

Armor wear

  • Armor takes damage when you are hit in kills or successful muggings.

  • Wear is shown as a percentage; effective defense = base defense × (100 − wear) / 100.

  • At 100% wear the piece is destroyed (or one unit removed from a stack).

Manage loadout from the Loadout page or Inventory equip actions.