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Blood Money Empire

Crimes & Heat

Standard crimes, success rates, loot, cooldowns, and police heat.

Updated 1 week ago

The Crimes page offers repeatable actions from pickpocketing through high-stakes scams.

How crimes work

  • Each crime has difficulty, payout range, and a shared global cooldown between attempts.

  • Success chance improves with experience on that crime (up to a cap). Time away from a crime rusts that trained chance back toward its starting rate.

  • Rewards include cash, XP, item loot, and sometimes drugs.

  • Higher-severity crimes unlock after enough successes on lower tiers.

Heat

Crimes increase police heat. High heat raises arrest risk on future actions.

  • Reduce heat via the Legal Office bribe system or by laying low.

  • Adrenaline Shots can bypass crime cooldowns (Credit Shop).