Armed Robbery
Higher-risk robberies with weapon requirements and bigger payouts.
Armed robbery targets businesses and locations for larger payouts than standard crimes.
Rules
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Each target has a base success rate, wait time, and unlock requirement.
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You need the correct weapon in inventory (pistol, shotgun, or rifle depending on target).
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Success chance = target rate + weapon modifier (capped at 95%).
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Generates heat and counts toward armed robbery missions.
Cooldowns can be bypassed with adrenaline when available.